Tier List

SCROOMS Mutations Tier List

Sell multipliers, roll odds, and which instruments unlock exclusive mutations.

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Mutations and variants multiply the Chimes you earn when you sell a Scroom. This tier list ranks them by sell multiplier, notes how they roll, and flags which ones only appear when a specific instrument is equipped. Stack the right mutation with variants and a Rich dish from the cooking guide before long farm sessions in Crescendo Valley or the Undergarden.

How stacking works

A catch can carry one mutation plus one or more variants. Multipliers multiply together. Example pattern: a Verdant (×2) catch with Harmonic (×1.5) and Resonant (×2.5) becomes a much larger payout than a plain Common. Always sell after confirming the mutation tag—holding trophies only makes sense once your upgrade path is funded.

Instrument-locked mutations do not replace the global roll table; they add exclusive outcomes tied to that tool’s passive. Swap instruments when you are hunting a specific tag.

Global mutation tiers

S — Charged (×2) and Verdant (×2)

Charged is the premium global mutation for raw sell value at ×2, with a steep roll (community notes place it near 1 in 250). Farm during Stormy or high-activity weather when you can, and keep Luck food active.

Verdant also lands at ×2 but is gated behind Forest Spirit’s Lyre. Treat Lyre sessions as dedicated Verdant hunts. If your mid-game kit already includes the Lyre from Fenna’s quests, Verdant becomes one of the most reliable high multipliers before endgame passives.

A — Metallic (×1.8) and Runic (×1.5)

Metallic (about 1 in 120) is the best unrestricted mid-high multiplier for general farming. It appears often enough to matter on long Grove or Bluestone loops.

Runic matches Mossy’s ×1.5 but comes from Deepchord. Once Pell’s quest is done and Deepchord is equipped, Runic turns every cavern and mid-band session into a mutation farm. Prefer Deepchord over older tools whenever you are selling for Ballad or Keytaria money.

B — Mossy (×1.5) and Wooden (×1.3)

Mossy and Wooden share the common roll band (about 1 in 60 each). Mossy is strictly better on sell price; Wooden is still a welcome upgrade over a clean catch. Do not rearrange your whole loadout for Wooden alone—let it appear naturally while you chase Metallic and Charged.

Situational — instrument exclusives beyond Verdant/Runic

  • Mothdust (Mothwing) — endgame sell monster at ×3 class value; prioritize Mothwing when you can clear its bands.
  • Thorned (Keytaria) — lower multiplier than Verdant/Charged but exclusive; useful when Keytaria is already your Resonance-correct tool.
  • Other named exclusives (for example Songstruck in some community tables) can rival or beat Charged—verify the live tooltip before you plan a farm around them.

Variant tiers

Variants stack on top of mutations and can appear together.

S — Resonant (×2.5, ~0.5%)

Rare and enormous. A Resonant roll on any strong mutation is a jackpot sell. There is no reliable force method beyond Luck stacking, Pale Moon / Songfall windows, and patience. When Resonant appears, sell unless you are collecting for a personal trophy and already own your next instrument.

A — Harmonic (×1.5, ~2%)

Common enough to plan around, strong enough to change session EV. Harmonic plus Metallic or Verdant is a standard money spike. Keep bag space clear so you do not accidentally discard tagged catches.

B — Melodic (×1.25)

Smallest variant multiplier, highest relative frequency among the three. Melodic still beats a clean sell and stacks with everything else. Treat it as free value, not a reason to idle in a weak spawn.

Farming priorities by goal

Chime rush for Violin / Deepchord / Ballad: Equip the highest Resonance tool you own that also enables a strong passive (Lyre or Deepchord mid-game; Mothwing late). Cook Rich Tea or Hearty Rich Tea, add Luck tea if chasing rares, then sell every mutated catch. See cooking recipes.

Dex completion: Mutations are secondary. Use area-correct Resonance from the areas guide and only swap to mutation instruments after the species is logged.

Mutation hunting: Stack Luck (Violin early, Soaring Tone or endgame tools later), Fourleaf or Starlit clover teas, and night weathers when Pale Moon or Songfall is up. Murkmoss-related foods that boost mutation chance help when available.

Weather and food synergy

Stormy weather is widely associated with livelier Scroom activity; Pale Moon and Songfall (night) favor rarer encounters. Pair those windows with Lucky dishes and your best Luck instrument. Sell-value dishes do not increase mutation odds—they amplify the payout when a mutation finally drops. Split sessions: one block for odds, one block for selling with Rich active if timers do not overlap well.

What not to do

  • Do not refuse Metallic sells while waiting only for Charged; Metallic funds the next instrument.
  • Do not equip a mutation instrument whose Resonance cannot reach the pool you are standing in.
  • Do not ignore variants—Resonant alone can out-earn a mediocre mutation.
  • Do not skip instrument tiers thinking mutations replace gear. Gear enables the pool; mutations multiply the sell.

Update this ranking when patch notes change multipliers or add new instrument passives; sell math is one of the first systems players feel after a balance pass.

FAQ

Frequently Asked Questions

Quick answers to the most common SCROOMS questions.

What is the best mutation in SCROOMS?

Charged and Verdant both sit at ×2 for general ranking. Endgame Mothdust from Mothwing reaches even higher sell value. Metallic at ×1.8 is the best common unrestricted farm mutation.

Do variants stack with mutations?

Yes. Mutation and variant multipliers multiply together, and multiple variants can apply on one Scroom. Resonant at ×2.5 is the strongest variant.

How do I get Verdant or Runic mutations?

Equip Forest Spirit’s Lyre for Verdant and Deepchord for Runic. Both are instrument passives, so the correct tool must be equipped during the catch.

Is Wooden mutation worth keeping?

Wooden at ×1.3 is a small upgrade over a clean catch. Sell it for progression money unless you are collecting one of each tag.

What food helps mutation farming?

Use Luck teas (Fourleaf or Starlit) while hunting rare tags, and Rich teas when you are about to sell a mutated haul. Murkmoss-related mutation-chance buffs help when you have the ingredients.